Necromancer Will
- Upgrade cost
- 100
Level 1
Mana: 0Allows raising Undead to be toggled on or off. When it is off, the hero restores Necromantic Energy after winning a battle instead of raising friendly Undead.
- Uses Unlimited
How to learn it
A school-less spell. It needs no magic skill at all — any hero can learn it, whatever schools of magic they have studied.
Every school-less spell
| Spell | Tier | Mana | Type |
|---|---|---|---|
| Back to Foothold! | 1 | 10 | Adventure-map spell |
| Back to Town! | 1 | 10 | Adventure-map spell |
| Dispel Summon | 1 | 10 | Battle spell |
| Dusk Dampening | 1 | 10 | Battle spell |
| Magic Arrow | 1 | 0 | Battle spell |
| Mana Rite | 1 | 0 | Adventure-map spell |
| Mana Transfusion | 1 | 10 | Adventure-map spell |
| Necromancer Will (this page) | 1 | 0 | Adventure-map spell |
| Relocation | 1 | 12 | Adventure-map spell |
| Spell Eruption | 1 | 10 | Battle spell |
| Pocket Dimension | 2 | 14 | Adventure-map spell |
| Second Wind | 2 | 17 | Adventure-map spell |
| Shadowflight | 3 | 20 | Adventure-map spell |
| Town Portal | 3 | 24 | Adventure-map spell |
| Dimension Door | 4 | 22 | Adventure-map spell |
| Gate of Light | 4 | 28 | Adventure-map spell |