Fatal Decay
- Cost to learn
- 2 gemstones · 2 crystals · 2 mercury
- Upgrade cost
- 25 · 25 · 25
Level 1
Mana: 4Target enemy creature cannot restore HP. This effect remains after the creature’s death. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).
- TargetEnemy creature
- AreaSingle target
- Duration1 round(s)
Level 2
Mana: 4Target enemy creature cannot restore HP. Its maximum and current HP reduces by 20%. This effect remains after the creature’s death. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).
Reduces maximum HP by 20%.
- TargetEnemy creature
- AreaSingle target
- Duration1 round(s)
Level 3
Mana: 4Target enemy creature cannot restore HP. Its maximum and current HP reduces by 20%. This effect remains after the creature’s death and cannot be dispelled. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).
This effect cannot be dispelled.
- TargetEnemy creature
- AreaSingle target
- Duration1 round(s)
Level 4
Mana: 4Target enemy creature cannot restore HP. Its maximum and current HP reduces by 40%. This effect remains after the creature’s death and cannot be dispelled. Duration: [ 1 + 1 per every 4 hero’s Spell Power ] round(s).
Maximum HP reduction: 20% > 40%.
- TargetEnemy creature
- AreaSingle target
- Duration1 round(s)