Berserk
- Cost to learn
- 8 gemstones · 8 crystals · 8 mercury
- Upgrade cost
- 25 · 25 · 25
Level 1
Mana: 16Target creature immediately and uncontrollably attacks the closest target within its attack radius, whether it is a friendly or enemy creature.
- Target All creatures
- Area Single target
- Duration 1 round(s)
Level 2
Mana: 16Target creature immediately and uncontrollably attacks the closest target within its attack radius, whether it is a friendly or enemy creature. This attack deals +10% Damage.
With this effect attack deals +10% Damage.
- Target All creatures
- Area Single target
- Duration 1 round(s)
Level 3
Mana: 16Target creature immediately and uncontrollably attacks the closest target within its attack radius, whether it is a friendly or enemy creature. This attack deals +20% Damage.
Damage bonus: 10% > 20%.
- Target All creatures
- Area Single target
- Duration 1 round(s)
Level 4
Mana: 16Target creature immediately and uncontrollably attacks the closest target within its attack radius, whether it is a friendly or enemy creature. This attack deals +30% Damage.
Damage bonus: 20% > 30%.
- Target All creatures
- Area Single target
- Duration 1 round(s)
Specialized version
Masterful Berserk
Each creature on the target hex and adjacent hexes immediately and uncontrollably attacks the closest target within their attack radius, whether they are friendly or enemy creatures. These attacks deal +30% Damage.
- Target All creatures
- Area Splash
- Duration 1 round(s)
How to learn it
Spells of the Nightshade Magic school are unlocked by the Nightshade Magic skill: without it a hero cannot buy them in the mage guild, and every further mastery step strengthens the whole school at once.
- Basic Nightshade Magic — The hero can learn tier‑5 Nightshade spells.
- Advanced Nightshade Magic — The hero can learn tier‑5 Nightshade spells. Nightshade spells gain +1 level(s).
- Expert Nightshade Magic — The hero can learn tier‑5 Nightshade spells, and can learn Nightshade spells unlocked in the Observatory, without visiting a Mage Guild. Nightshade spells gain +1 level(s).
Sub-skills that strengthen the school: Nightshade Time, Chronic Weakness, Darkest Night, Nightshade Teachings, Hour of the Wolf, Scholar Synergy: Naira
Every spell of the Nightshade Magic school
| Spell | Tier | Mana | Type |
|---|---|---|---|
| Despair | 1 | 9 | Battle spell |
| Enlarge Shadow | 1 | 7 | Battle spell |
| Fatal Decay | 1 | 4 | Battle spell |
| Unnatural Calm | 1 | 6 | Battle spell |
| Read Minds | 2 | 10 | Adventure-map spell |
| Shade Cloak | 2 | 7 | Battle spell |
| Umbral Grip | 2 | 10 | Battle spell |
| Web | 2 | 11 | Battle spell |
| Naira’s Veil | 3 | 16 | Adventure-map spell |
| Silence | 3 | 5 | Battle spell |
| Sleep | 3 | 13 | Battle spell |
| Twilight | 3 | 16 | Battle spell |
| Berserk (this page) | 4 | 16 | Battle spell |
| Summon Starchild | 4 | 20 | Battle spell |
| Vulnerability | 4 | 11 | Battle spell |
| Coup de Grâce | 5 | 24 | Battle spell |
| Naira’s Kiss | 5 | 18 | Battle spell |
| Shadow Army | 5 | 35 | Battle spell |