Sleep
- Cost to learn
- 6 gemstones · 6 crystals · 6 mercury
- Upgrade cost
- 25 · 25 · 25
Level 1
Mana: 13Target enemy creature falls asleep and cannot take any actions. Dispelled upon taking Damage. After awakening, the same creature cannot fall asleep again until the end of the battle. Duration: 1 round(s).
- TargetEnemy creature
- AreaSingle target
- Duration1 round(s)
Level 2
Mana: 13Target enemy creature falls asleep and cannot take any actions. Dispelled upon taking Damage. After awakening, the same creature cannot fall asleep again until the end of the battle. Duration: 2 round(s).
Base effect duration: 1 > 2.
- TargetEnemy creature
- AreaSingle target
- Duration2 round(s)
Level 3
Mana: 13Target enemy creature falls asleep and cannot take any actions. Dispelled upon taking Damage. After awakening, the same creature cannot fall asleep again until the end of the battle. Duration: 3 round(s).
Base effect duration: 2 > 3.
- TargetEnemy creature
- AreaSingle target
- Duration3 round(s)
Level 4
Mana: 13Target enemy creature falls asleep and cannot take any actions. Dispelled upon taking Damage. After awakening, the same creature cannot fall asleep again until the end of the battle. Duration: 3 round(s).
Taking Damage does not dispel effect but instead reduces its duration by 2 rounds.
- TargetEnemy creature
- AreaSingle target
- Duration3 round(s)