paradrew101 streamer · GTA VI
Cave In
Primal Magic Tier 3 Battle spell

Cave In

Cost to learn
6 gemstones · 6 crystals · 6 mercury
Upgrade cost
25 · 25 · 25

Level 1

Mana: 10

Deals [ 50 + 15 × hero’s Spell Power ] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 1 hit(s) from attacks. Duration: 1 round(s).

  • Damage 50 Magic
  • Target Enemy creature
  • Area Single target

Level 2

Mana: 10

Deals [ 100 + 15 × hero’s Spell Power ] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 1 hit(s) from attacks. Duration: 1 round(s).

Base Damage: 50 > 100.

  • Damage 100 Magic
  • Target Enemy creature
  • Area Single target

Level 3

Mana: 10

Deals [ 100 + 15 × hero’s Spell Power ] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 1 hit(s) from attacks. Duration: 2 round(s).

The obstacles it creates remain for +1 round.

  • Damage 100 Magic
  • Target Enemy creature
  • Area Single target

Level 4

Mana: 10

Deals [ 100 + 20 × hero’s Spell Power ] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 1 hit(s) from attacks. Duration: 2 round(s).

Damage per Spell Power: 15 > 20.

  • Damage 100 Magic
  • Target Enemy creature
  • Area Single target

Specialized version

Masterful Cave In

Masterful Cave In

Deals [ 100 + 20 × hero’s Spell Power ] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 2 hit(s) from attacks. Duration: 2 round(s).

  • Damage 50 Magic
  • Target Enemy creature
  • Area Single target

How to learn it

Spells of the Primal Magic school are unlocked by the Primal Magic skill: without it a hero cannot buy them in the mage guild, and every further mastery step strengthens the whole school at once.

  1. Basic Primal Magic — The hero can learn tier‑5 Primal spells.
  2. Advanced Primal Magic — The hero can learn tier‑5 Primal spells. Primal spells gain +1 level(s).
  3. Expert Primal Magic — The hero can learn tier‑5 Primal spells, and can learn Primal spells unlocked in the Observatory, without visiting a Mage Guild. Primal spells gain +1 level(s).

Sub-skills that strengthen the school: Primal Time, Primal Force, Sharpest Teeth, Primal Teachings, Chaos Reigns, Scholar Synergy: Hksmilla

Every spell of the Primal Magic school

Spell Tier Mana Type
Groundsight 1 10 Adventure-map spell
Lightning Bolt 1 6 Battle spell
Thick Hide 1 6 Battle spell
Crystal Crown 2 8 Battle spell
Fireball 2 13 Battle spell
Ice Bolt 2 10 Battle spell
Wean 2 8 Battle spell
Cave In (this page) 3 10 Battle spell
Earth’s Rage 3 16 Battle spell
Firewall 3 12 Battle spell
Stone Fangs 3 18 Battle spell
Anti‑Magic 4 18 Battle spell
Chain Lightning 4 24 Battle spell
Circle of Winter 4 19 Battle spell
Primordial Chaos 4 17 Adventure-map spell
Armageddon 5 40 Battle spell
Hksmilla’s Rampage 5 28 Battle spell
Summon Primal Remnant 5 20 Battle spell
← All spells

Type at least two characters