Chain Lightning
- Cost to learn
- 8 gemstones · 8 crystals · 8 mercury
- Upgrade cost
- 25 · 25 · 25
Level 1
Mana: 24Deals [ 100 + 20 × hero’s Spell Power ] Magic Damage to the target enemy creature. The lightning then jumps 1 time(s) to a random target within 3 hex(es), dealing –50% Damage with each jump.
- Damage100 Magic
- TargetAll creatures
- AreaSingle target
Level 2
Mana: 24Deals [ 100 + 20 × hero’s Spell Power ] Magic Damage to the target enemy creature. The lightning then jumps 2 time(s) to a random target within 3 hex(es), dealing –50% Damage with each jump.
Makes +1 jump(s).
- Damage100 Magic
- TargetAll creatures
- AreaSingle target
Level 3
Mana: 24Deals [ 300 + 20 × hero’s Spell Power ] Magic Damage to the target enemy creature. The lightning then jumps 3 time(s) to a random target within 3 hex(es), dealing –50% Damage with each jump.
Makes +1 jump(s). Base Damage: 100 > 300.
- Damage300 Magic
- TargetAll creatures
- AreaSingle target
Level 4
Mana: 24Deals [ 300 + 30 × hero’s Spell Power ] Magic Damage to the target enemy creature. The lightning then jumps 4 time(s) to a random target within 3 hex(es), dealing –50% Damage with each jump.
Makes +1 jump(s). Damage per Spell Power: 20 > 30.
- Damage300 Magic
- TargetAll creatures
- AreaSingle target
Specialized version
Masterful Chain Lightning
Deals [ 300 + 30 × hero’s Spell Power ] Magic Damage to the target enemy creature. The lightning then jumps 4 time(s) to a random target within 3 hex(es), dealing –25% Damage with each jump.
- Damage100 Magic
- TargetAll creatures
- AreaSingle target