Taunt
- Cost to learn
- 6 gemstones · 6 crystals · 6 mercury
- Upgrade cost
- 25 · 25 · 25
Level 1
Mana: 11All enemies within 2 hexes from the target friendly creature can only target that creature. Each instance of Damage makes the effect last 1 round(s) shorter. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).
- Target Friendly creature
- Area Single target
- Duration 1 round(s)
Level 2
Mana: 11All enemies within 3 hexes from the target friendly creature can only target that creature. Each instance of Damage makes the effect last 1 round(s) shorter. Duration: [ 1 + 1 per every 6 hero’s Spell Power ] round(s).
Radius of effect: 2 > 3.
- Target Friendly creature
- Area Single target
- Duration 1 round(s)
Level 3
Mana: 11All enemies within 3 hexes from the target friendly creature can only target that creature. Each instance of Damage makes the effect last 1 round(s) shorter. Duration: [ 3 + 1 per every 6 hero’s Spell Power ] round(s).
Base effect duration: 1 > 3.
- Target Friendly creature
- Area Single target
- Duration 3 round(s)
Level 4
Mana: 11All enemies within 4 hexes from the target friendly creature can only target that creature. Each instance of Damage makes the effect last 1 round(s) shorter. Duration: [ 3 + 1 per every 6 hero’s Spell Power ] round(s).
Radius of effect: 3 > 4.
- Target Friendly creature
- Area Single target
- Duration 3 round(s)
How to learn it
Spells of the Daylight Magic school are unlocked by the Daylight Magic skill: without it a hero cannot buy them in the mage guild, and every further mastery step strengthens the whole school at once.
- Basic Daylight Magic — The hero can learn tier‑5 Daylight spells.
- Advanced Daylight Magic — The hero can learn tier‑5 Daylight spells. Daylight spells gain +1 level(s).
- Expert Daylight Magic — The hero can learn tier‑5 Daylight spells, and can learn Daylight spells unlocked in the Observatory, without visiting a Mage Guild. Daylight spells gain +1 level(s).
Sub-skills that strengthen the school: Daylight Time, Luminous Focus, Brightest Sun, Daylight Teachings, Speed of Light, Scholar Synergy: Arina
Every spell of the Daylight Magic school
| Spell | Tier | Mana | Type |
|---|---|---|---|
| Blessing | 1 | 7 | Battle spell |
| Haste | 1 | 6 | Battle spell |
| Healing Water | 1 | 5 | Battle spell |
| Shorten Shadow | 1 | 6 | Battle spell |
| Favorable Wind | 2 | 10 | Battle spell |
| From a Bird’s Eye | 2 | 10 | Adventure-map spell |
| Inner Light | 2 | 8 | Battle spell |
| Weakening Ray | 2 | 10 | Battle spell |
| Arina’s Touch | 3 | 14 | Battle spell |
| Riposte | 3 | 15 | Battle spell |
| Song of Power | 3 | 6 | Battle spell |
| Taunt (this page) | 3 | 11 | Battle spell |
| Clear Fog | 4 | 14 | Adventure-map spell |
| Heavenly Blades | 4 | 21 | Battle spell |
| Radiant Armor | 4 | 18 | Battle spell |
| Vengeance | 4 | 16 | Battle spell |
| Arina’s Chosen | 5 | 18 | Battle spell |
| Judgement | 5 | 35 | Battle spell |