paradrew101 streamer · GTA VI
Healing Water
Daylight Magic Tier 1 Battle spell Recovery

Healing Water

Cost to learn
2 gemstones · 2 crystals · 2 mercury
Upgrade cost
25 · 25 · 25

Level 1

Mana: 5

Target friendly creature restores [ 25 + 5 × hero’s Spell Power ] HP. Cannot revive fallen units.

  • Target Friendly creature
  • Area Single target

Level 2

Mana: 5

Target friendly creature restores [ 25 + 10 × hero’s Spell Power ] HP. Cannot revive fallen units.

HP per Spell Power: 5 > 10.

  • Target Friendly creature
  • Area Single target

Level 3

Mana: 5

Immediately and at the beginning of next round, restores [ 25 + 10 × hero’s Spell Power ] HP to target friendly creature. Cannot revive fallen units.

Triggers one more time at the beginning of the next round.

  • Target Friendly creature
  • Area Single target
  • Duration 2 round(s)

Level 4

Mana: 5

Immediately and at the beginning of next round, restores [ 25 + 10 × hero’s Spell Power ] HP to all friendly creatures. Cannot revive fallen units.

Affects all friendly creatures.

  • Target Friendly creature
  • Area Single target
  • Duration 2 round(s)

Specialized version

Masterful Healing Water

Masterful Healing Water

Immediately and at the beginning of next round, restores [ 25 + 10 × hero’s Spell Power ] HP to all friendly creatures. Dispels all negative effects. Cannot revive fallen units.

  • Target Friendly creature
  • Area Single target

How to learn it

Spells of the Daylight Magic school are unlocked by the Daylight Magic skill: without it a hero cannot buy them in the mage guild, and every further mastery step strengthens the whole school at once.

  1. Basic Daylight Magic — The hero can learn tier‑5 Daylight spells.
  2. Advanced Daylight Magic — The hero can learn tier‑5 Daylight spells. Daylight spells gain +1 level(s).
  3. Expert Daylight Magic — The hero can learn tier‑5 Daylight spells, and can learn Daylight spells unlocked in the Observatory, without visiting a Mage Guild. Daylight spells gain +1 level(s).

Sub-skills that strengthen the school: Daylight Time, Luminous Focus, Brightest Sun, Daylight Teachings, Speed of Light, Scholar Synergy: Arina

Every spell of the Daylight Magic school

Spell Tier Mana Type
Blessing 1 7 Battle spell
Haste 1 6 Battle spell
Healing Water (this page) 1 5 Battle spell
Shorten Shadow 1 6 Battle spell
Favorable Wind 2 10 Battle spell
From a Bird’s Eye 2 10 Adventure-map spell
Inner Light 2 8 Battle spell
Weakening Ray 2 10 Battle spell
Arina’s Touch 3 14 Battle spell
Riposte 3 15 Battle spell
Song of Power 3 6 Battle spell
Taunt 3 11 Battle spell
Clear Fog 4 14 Adventure-map spell
Heavenly Blades 4 21 Battle spell
Radiant Armor 4 18 Battle spell
Vengeance 4 16 Battle spell
Arina’s Chosen 5 18 Battle spell
Judgement 5 35 Battle spell
← All spells

Type at least two characters