Aeos the Exalted
The sun kissed her cheek; every act of hers is blessed, whether you believe it or not.
- Attack
- 2
- Defense
- 3
- Spell Power
- 1
- Knowledge
- 1
- Luck
- 0
- Morale
- 0
Biography
When the Hive attacked Aeos’s village and burned her face, a beam of light struck from the heavens. The village was saved, but the light took away Aeos’s ordinary human vision and the gift of speech. Yet she saw the Truth: that the Sun had chosen her for a sacred mission.
The Church approved of this truth, making Aeos an official saint. Any mission of hers is blessed. Never you doubt that.
Specialization
Friendly creatures have +1 Morale. They also have a higher chance of triggering the positive Morale effect: +2% chance per Morale point. For every 4 levels, this bonus increases by 1%.
Starting skills
Available skills
Roll chance on level-up. Every might hero of the Temple faction shares this table.
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Righteousness8.5%RighteousnessAll who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for one round. This effect is stackable.
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Offense6.4%OffenseFriendly creatures’ basic attacks deal +15% Damage.
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Defense6.4%DefenseFriendly creatures take –15% Damage from basic attacks.
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Resistance6.4%ResistanceFriendly creatures take –15% Magic Damage.
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Battlecraft6.4%BattlecraftWhen a friendly creature waits on their turn, they gain +?% Attack until the end of the round. When they skip turn, they gain +?% Defense until the end of the round.
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Leadership6.4%LeadershipThe hero gains 1 Morale.
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Combat6.4%Combat -
Insight4.3%InsightThe hero gains +20% more XP.
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Diplomacy4.3%Diplomacy -
Logistics4.3%Logistics+10% Movement points on the global map.
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Scouting4.3%ScoutingThe hero gains 1 sight radius.
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Economy4.3%Economy+500 Gold daily.
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Tactics4.3%TacticsIn the Tactics Phase, creatures can be placed within a 3‑line area.
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Siegecraft4.3%Siegecraft -
Recruitment4.3%Recruitment -
Daylight Magic3.4%Daylight MagicThe hero can learn tier‑5 Daylight spells.
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Arcane Magic2.6%Arcane MagicThe hero can learn tier‑5 Arcane spells.
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Sorcery2.1%Sorcery+10% Magic Damage dealt.
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Wisdom2.1%WisdomThe hero can learn up to tier‑3 spells without knowing the corresponding Magic School skill.
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Summon Avatar2.1%Summon Avatar -
Battle Magic2.1%Battle MagicFriendly creatures’ Attack and Defense increase by 15% of the hero’s Spell Power and Knowledge respectively.
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Luck2.1%LuckThe hero gains 1 Luck.
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Primal Magic1.7%Primal MagicThe hero can learn tier‑5 Primal spells.
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Nightshade Magic0.9%Nightshade MagicThe hero can learn tier‑5 Nightshade spells.