paradrew101 streamer · video games
Sorcery
Common

Sorcery

+10% Magic Damage dealt.

Basic Sorcery
Basic

Basic Sorcery

A
Advanced

Advanced Sorcery

+20% Magic Damage dealt.

Sub-skills to pick

  • M
    Magical Influence
    The cooldowns of all friendly creature abilities are reduced by 1 round(s).
  • M
    Magic Arrow
    Grants a new battle spell. It deals Magic Damage to a single target, has no cooldown, and costs no mana.
  • R
    Raw Energy
    +10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense.”
E
ExpertMastery

Expert Sorcery

+30% Magic Damage dealt.

Sub-skills to pick

  • P
    Piercing Spells
    Offensive spells ignore 20% of target’s magic resistance.
  • H
    High Mage
    All the spells belonging to Magic Schools the hero has learned gain 1 level(s).
  • S
    Sticky Magic
    Effects applied by the hero last +2 round(s). This bonus is doubled if the hero knows “Wisdom.”

Heroes who can learn this

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