Alluring Sh’a
Shh. The rustle of leaves. The murmur of the woods. Enticing with smells that change your mind without you even knowing.
- Attack
- 2
- Defense
- 1
- Spell Power
- 2
- Knowledge
- 2
- Luck
- 0
- Morale
- 0
Biography
Sh’a is a plant faerie, a sentient inflorescence without a fixed identity. Its name echoes the rustling of leaves and petals in the wind.
Exuding a captivating aroma, Sh’a lures in those who inhale it, whispering promises of love, wealth, and power. Though it can mimic a humanoid form, its true purpose is to enact the will of the forest, instinctively spreading and extending its influence.
Specialization
It keeps its army when fleeing from battle against neutral squads. +5% Persuasion Power when using Diplomacy, plus another 1% for every 4 hero level(s).
Starting skills
Available skills
Roll chance on level-up. Every might hero of the Grove faction shares this table.
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Murmuring8.5%MurmuringGenerates 1 Focus Charge(s) at the start of every battle.
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Offense6.4%OffenseFriendly creatures’ basic attacks deal +15% Damage.
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Defense6.4%DefenseFriendly creatures take –15% Damage from basic attacks.
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Resistance6.4%ResistanceFriendly creatures take –15% Magic Damage.
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Battlecraft6.4%BattlecraftWhen a friendly creature waits on their turn, they gain +?% Attack until the end of the round. When they skip turn, they gain +?% Defense until the end of the round.
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Insight6.4%InsightThe hero gains +20% more XP.
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Combat6.4%Combat -
Luck5.3%LuckThe hero gains 1 Luck.
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Diplomacy4.3%Diplomacy -
Logistics4.3%Logistics+10% Movement points on the global map.
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Scouting4.3%ScoutingThe hero gains 1 sight radius.
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Tactics4.3%TacticsIn the Tactics Phase, creatures can be placed within a 3‑line area.
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Siegecraft4.3%Siegecraft -
Recruitment4.3%Recruitment -
Primal Magic3.4%Primal MagicThe hero can learn tier‑5 Primal spells.
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Leadership3.2%LeadershipThe hero gains 1 Morale.
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Arcane Magic2.6%Arcane MagicThe hero can learn tier‑5 Arcane spells.
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Sorcery2.1%Sorcery+10% Magic Damage dealt.
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Wisdom2.1%WisdomThe hero can learn up to tier‑3 spells without knowing the corresponding Magic School skill.
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Summon Avatar2.1%Summon Avatar -
Battle Magic2.1%Battle MagicFriendly creatures’ Attack and Defense increase by 15% of the hero’s Spell Power and Knowledge respectively.
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Economy2.1%Economy+500 Gold daily.
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Daylight Magic1.7%Daylight MagicThe hero can learn tier‑5 Daylight spells.
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Nightshade Magic0.9%Nightshade MagicThe hero can learn tier‑5 Nightshade spells.