Nor
There is but one fate awaiting us all, and Nor has found a way to make sure it won’t erase him. Have you?
- Attack
- 4
- Defense
- 0
- Spell Power
- 2
- Knowledge
- 1
- Luck
- 0
- Morale
- 0
Biography
Ubunor spent years at war, losing his children and fighting with nothing to hold him back. When peace came, he became a gladiator, chasing the height of battle in conflicts that no longer mattered — until his body gave out. As he lay dying, the Dragonfly King offered him more time. Ubunor didn’t fear death, only being forgotten. Now reborn in the Hive, he fights not for survival but to find a warrior truly worthy of remembrance.
Specialization
When leveling up, he gains 1 additional attribute point(s) for every 2 hero level(s). He gains +5% XP for every 2 hero level(s).
Starting skills
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Summon SwarmBasicSummon SwarmOnce per round, lays eggs on the battlefield. At the start of next round, they spawn a stack of Fire Larvae. The stack has 8% of the total HP of all Hive Spawns in its army, and the strength of its abilities scales with the hero’s level.
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BattlecraftBasicBattlecraftWhen a friendly creature waits on their turn, they gain +?% Attack until the end of the round. When they skip turn, they gain +?% Defense until the end of the round.
Available skills
Roll chance on level-up. Every might hero of the Hive faction shares this table.
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Summon Swarm8.5%Summon SwarmOnce per round, lays eggs on the battlefield. At the start of next round, they spawn a stack of Fire Larvae. The stack has 8% of the total HP of all Hive Spawns in its army, and the strength of its abilities scales with the hero’s level.
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Offense6.4%OffenseFriendly creatures’ basic attacks deal +15% Damage.
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Defense6.4%DefenseFriendly creatures take –15% Damage from basic attacks.
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Resistance6.4%ResistanceFriendly creatures take –15% Magic Damage.
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Battlecraft6.4%BattlecraftWhen a friendly creature waits on their turn, they gain +?% Attack until the end of the round. When they skip turn, they gain +?% Defense until the end of the round.
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Combat6.4%Combat -
Insight5.3%InsightThe hero gains +20% more XP.
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Diplomacy5.3%Diplomacy -
Leadership4.3%LeadershipThe hero gains 1 Morale.
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Luck4.3%LuckThe hero gains 1 Luck.
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Logistics4.3%Logistics+10% Movement points on the global map.
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Scouting4.3%ScoutingThe hero gains 1 sight radius.
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Siegecraft4.3%Siegecraft -
Recruitment4.3%Recruitment -
Primal Magic3.4%Primal MagicThe hero can learn tier‑5 Primal spells.
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Economy3.2%Economy+500 Gold daily.
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Tactics3.2%TacticsIn the Tactics Phase, creatures can be placed within a 3‑line area.
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Nightshade Magic2.6%Nightshade MagicThe hero can learn tier‑5 Nightshade spells.
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Sorcery2.1%Sorcery+10% Magic Damage dealt.
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Wisdom2.1%WisdomThe hero can learn up to tier‑3 spells without knowing the corresponding Magic School skill.
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Summon Avatar2.1%Summon Avatar -
Battle Magic2.1%Battle MagicFriendly creatures’ Attack and Defense increase by 15% of the hero’s Spell Power and Knowledge respectively.
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Daylight Magic1.7%Daylight MagicThe hero can learn tier‑5 Daylight spells.
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Arcane Magic0.9%Arcane MagicThe hero can learn tier‑5 Arcane spells.