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Righteousness
Faction Temple

Righteousness

All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for one round. This effect is stackable.

Basic Righteousness
Basic

Basic Righteousness

All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for two rounds. This effect is stackable.

A
Advanced

Advanced Righteousness

All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for three rounds. This effect is stackable.

Sub-skills to pick

  • F
    Fields of Serenity
    Friendly Temple creatures deal +10% and take –10% Damage on Native Terrain.
  • R
    Righteous Sacrifice
    Whenever a friendly stack dies or kills an enemy stack, the hero gains 3 temporary mana.
  • P
    Purging Touch
    Grants a new ability. It dispels all negative effects from the target.
E
ExpertMastery

Expert Righteousness

All who fall in battle do so in the hero’s name! Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by 1 for four rounds. This effect is stackable.

Sub-skills to pick

  • G
    Guardian
    Whenever a friendly creature kills an enemy, it fully restores its HP.
  • T
    The Chosen One
    Grants a new ability. It increases Attack of a friendly creature by 100% of the hero’s Attack and Spell Power, and its Defense by 100% of the hero’s Defense and Knowledge (until the end of the round).
  • S
    Strong Faith
    Whenever Righteousness is triggered, the hero gains +2 to all attributes until the end of the round.

Heroes who can learn this

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