paradrew101 streamer · GTA VI
Doreath’s Tide
Arcane Magic Tier 5 Battle spell

Doreath’s Tide

Cost to learn
10 gemstones · 10 crystals · 10 mercury
Upgrade cost
25 · 25 · 25

Level 1

Mana: 23

All friendly creatures gain 1 Speed and Initiative. All enemies lose 1 Speed and Initiative. Duration: [ 1 + 1 per every 8 hero’s Spell Power ] round(s).

  • Target All creatures
  • Area Single target

Level 2

Mana: 23

All friendly creatures gain 1 Speed and Initiative. All enemies lose 1 Speed and Initiative. Duration: [ 2 + 1 per every 8 hero’s Spell Power ] round(s).

Base duration of effect: 1 > 2.

  • Target All creatures
  • Area Single target

Level 3

Mana: 19

All friendly creatures gain 1 Speed and Initiative. All enemies lose 1 Speed and Initiative. Duration: [ 2 + 1 per every 8 hero’s Spell Power ] round(s).

Base mana cost: 23 > 19.

  • Target All creatures
  • Area Single target

Level 4

Mana: 19

All friendly creatures gain 1 Speed and Initiative and cleanse all movement‑restricting effects. All enemies lose 1 Speed and Initiative and lose all movement‑enhancing effects. Duration: [ 2 + 1 per every 8 hero’s Spell Power ] round(s).

Dispels all negative movement‑restricting effects from friendly creatures and all positive movement‑enhancing effects from enemies.

  • Target All creatures
  • Area Single target

How to learn it

Spells of the Arcane Magic school are unlocked by the Arcane Magic skill: without it a hero cannot buy them in the mage guild, and every further mastery step strengthens the whole school at once.

  1. Basic Arcane Magic — The hero can learn tier‑5 Arcane spells.
  2. Advanced Arcane Magic — The hero can learn tier‑5 Arcane spells. Arcane spells gain +1 level(s).
  3. Expert Arcane Magic — The hero can learn tier‑5 Arcane spells, and can learn Arcane spells unlocked in the Observatory, without visiting a Mage Guild. Arcane spells gain +1 level(s).

Sub-skills that strengthen the school: Arcane Time, All Life is Endless, Purest Thought, Arcane Teachings, Mana Flex, Scholar Synergy: Doreath

Every spell of the Arcane Magic school

Spell Tier Mana Type
Early Start 1 6 Battle spell
Energize 1 11 Battle spell
Guillotine 1 7 Battle spell
Optical Illusion 1 8 Battle spell
Blink 2 10 Battle spell
Carapace 2 14 Battle spell
Energy Explosion 2 8 Battle spell
Reinforcements 2 18 Adventure-map spell
Assemble! 3 12 Adventure-map spell
Impending Fate 3 13 Battle spell
Shackles 3 9 Battle spell
Temporal Spheres 3 9 Battle spell
Mirror Copy 4 24 Battle spell
Rewind Life 4 17 Battle spell
Spatial Snare 4 10 Battle spell
Black Hole 5 30 Battle spell
Doreath’s Tide (this page) 5 23 Battle spell
Reality Distortion 5 21 Battle spell
← All spells

Type at least two characters