paradrew101 streamer · GTA VI
Black Hole
Arcane Magic Tier 5 Battle spell

Black Hole

Cost to learn
10 gemstones · 10 crystals · 10 mercury
Upgrade cost
25 · 25 · 25

Level 1

Mana: 30

Deals [ 80 + 15 × hero’s Spell Power ] Magic Damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the furthest affected targets towards the center if possible.

  • Damage 80 Magic
  • Target All creatures
  • Area Splash

Level 2

Mana: 30

Deals [ 120 + 15 × hero’s Spell Power ] Magic Damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the furthest affected targets towards the center if possible.

Base Damage: 80 > 120.

  • Damage 120 Magic
  • Target All creatures
  • Area Splash

Level 3

Mana: 30

Deals [ 200 + 15 × hero’s Spell Power ] Magic Damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the furthest affected targets towards the center if possible.

Base Damage: 120 > 200.

  • Damage 200 Magic
  • Target All creatures
  • Area Splash

Level 4

Mana: 30

Deals [ 200 + 20 × hero’s Spell Power ] Magic Damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the furthest affected targets towards the center if possible.

Damage per Spell Power: 15 > 20.

  • Damage 200 Magic
  • Target All creatures
  • Area Splash

How to learn it

Spells of the Arcane Magic school are unlocked by the Arcane Magic skill: without it a hero cannot buy them in the mage guild, and every further mastery step strengthens the whole school at once.

  1. Basic Arcane Magic — The hero can learn tier‑5 Arcane spells.
  2. Advanced Arcane Magic — The hero can learn tier‑5 Arcane spells. Arcane spells gain +1 level(s).
  3. Expert Arcane Magic — The hero can learn tier‑5 Arcane spells, and can learn Arcane spells unlocked in the Observatory, without visiting a Mage Guild. Arcane spells gain +1 level(s).

Sub-skills that strengthen the school: Arcane Time, All Life is Endless, Purest Thought, Arcane Teachings, Mana Flex, Scholar Synergy: Doreath

Every spell of the Arcane Magic school

Spell Tier Mana Type
Early Start 1 6 Battle spell
Energize 1 11 Battle spell
Guillotine 1 7 Battle spell
Optical Illusion 1 8 Battle spell
Blink 2 10 Battle spell
Carapace 2 14 Battle spell
Energy Explosion 2 8 Battle spell
Reinforcements 2 18 Adventure-map spell
Assemble! 3 12 Adventure-map spell
Impending Fate 3 13 Battle spell
Shackles 3 9 Battle spell
Temporal Spheres 3 9 Battle spell
Mirror Copy 4 24 Battle spell
Rewind Life 4 17 Battle spell
Spatial Snare 4 10 Battle spell
Black Hole (this page) 5 30 Battle spell
Doreath’s Tide 5 23 Battle spell
Reality Distortion 5 21 Battle spell
← All spells

Type at least two characters