Black Hole
- Cost to learn
- 10 gemstones · 10 crystals · 10 mercury
- Upgrade cost
- 25 · 25 · 25
Level 1
Mana: 30Deals [ 80 + 15 × hero’s Spell Power ] Magic Damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the furthest affected targets towards the center if possible.
- Damage 80 Magic
- Target All creatures
- Area Splash
Level 2
Mana: 30Deals [ 120 + 15 × hero’s Spell Power ] Magic Damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the furthest affected targets towards the center if possible.
Base Damage: 80 > 120.
- Damage 120 Magic
- Target All creatures
- Area Splash
Level 3
Mana: 30Deals [ 200 + 15 × hero’s Spell Power ] Magic Damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the furthest affected targets towards the center if possible.
Base Damage: 120 > 200.
- Damage 200 Magic
- Target All creatures
- Area Splash
Level 4
Mana: 30Deals [ 200 + 20 × hero’s Spell Power ] Magic Damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the furthest affected targets towards the center if possible.
Damage per Spell Power: 15 > 20.
- Damage 200 Magic
- Target All creatures
- Area Splash
How to learn it
Spells of the Arcane Magic school are unlocked by the Arcane Magic skill: without it a hero cannot buy them in the mage guild, and every further mastery step strengthens the whole school at once.
- Basic Arcane Magic — The hero can learn tier‑5 Arcane spells.
- Advanced Arcane Magic — The hero can learn tier‑5 Arcane spells. Arcane spells gain +1 level(s).
- Expert Arcane Magic — The hero can learn tier‑5 Arcane spells, and can learn Arcane spells unlocked in the Observatory, without visiting a Mage Guild. Arcane spells gain +1 level(s).
Sub-skills that strengthen the school: Arcane Time, All Life is Endless, Purest Thought, Arcane Teachings, Mana Flex, Scholar Synergy: Doreath
Every spell of the Arcane Magic school
| Spell | Tier | Mana | Type |
|---|---|---|---|
| Early Start | 1 | 6 | Battle spell |
| Energize | 1 | 11 | Battle spell |
| Guillotine | 1 | 7 | Battle spell |
| Optical Illusion | 1 | 8 | Battle spell |
| Blink | 2 | 10 | Battle spell |
| Carapace | 2 | 14 | Battle spell |
| Energy Explosion | 2 | 8 | Battle spell |
| Reinforcements | 2 | 18 | Adventure-map spell |
| Assemble! | 3 | 12 | Adventure-map spell |
| Impending Fate | 3 | 13 | Battle spell |
| Shackles | 3 | 9 | Battle spell |
| Temporal Spheres | 3 | 9 | Battle spell |
| Mirror Copy | 4 | 24 | Battle spell |
| Rewind Life | 4 | 17 | Battle spell |
| Spatial Snare | 4 | 10 | Battle spell |
| Black Hole (this page) | 5 | 30 | Battle spell |
| Doreath’s Tide | 5 | 23 | Battle spell |
| Reality Distortion | 5 | 21 | Battle spell |