Guillotine
- Cost to learn
- 2 gemstones · 2 crystals · 2 mercury
- Upgrade cost
- 25 · 25 · 25
Level 1
Mana: 7Deals [ 30% + 3% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable.
- TargetEnemy creature
- AreaSingle target
- Duration1 round(s)
Level 2
Mana: 7Deals [ 45% + 3% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable.
Base Damage: 30% > 45% HP.
- TargetEnemy creature
- AreaSingle target
- Duration1 round(s)
Level 3
Mana: 7Deals [ 45% + 6% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable.
Damage per Spell Power: 3% > 6% HP.
- TargetEnemy creature
- AreaSingle target
- Duration1 round(s)
Level 4
Mana: 7Deals [ 45% + 6% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable. If the target’s stack size is equal or lower than 25% of its original number, the spell kills the target.
Kills target enemy creature if its stack size is lower than or equal to 25% of its original number.
- TargetEnemy creature
- AreaSingle target
- Duration1 round(s)
Specialized version
Masterful Guillotine
Deals [ 45% + 6% × hero’s Spell Power ]% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +200% more Damage. This effect is stackable.
- TargetEnemy creature
- AreaSingle target
- Duration1 round(s)