Temporal Spheres
- Cost to learn
- 6 gemstones · 6 crystals · 6 mercury
- Upgrade cost
- 25 · 25 · 25
Level 1
Mana: 9Place up to 2 invisible traps on free hexes. Traps trigger when stepped on by a ground creature, dealing Pure Damage to the creature and adjacent ones before disappearing. The Damage equals [ 100% + 5% × hero’s Spell Power ]% of one unit’s maximum HP. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s).
- TargetAll creatures
- AreaSingle target
Level 2
Mana: 9Place up to 2 invisible traps on free hexes. Traps trigger when stepped on by a ground creature, dealing Pure Damage to the creature and adjacent ones before disappearing. The Damage equals [ 100% + 10% × hero’s Spell Power ]% of one unit’s maximum HP. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s).
HP as Damage: 100% > 200%.
- TargetAll creatures
- AreaSingle target
Level 3
Mana: 9Place up to 3 invisible traps on free hexes. Traps trigger when stepped on by a ground creature, dealing Pure Damage to the creature and adjacent ones before disappearing. The Damage equals [ 100% + 10% × hero’s Spell Power ]% of one unit’s maximum HP. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s).
Traps: 2 > 3.
- TargetAll creatures
- AreaSingle target
Level 4
Mana: 9Place up to 3 invisible traps on free hexes. Traps trigger when stepped on by a ground creature, dealing Pure Damage to the creature and adjacent ones before disappearing. The Damage equals [ 100% + 15% × hero’s Spell Power ]% of one unit’s maximum HP. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s).
HP as Damage: 200% > 400%.
- TargetAll creatures
- AreaSingle target