paradrew101 streamer · GTA VI
Carapace
Arcane Magic Tier 2 Battle spell

Carapace

Cost to learn
4 gemstones · 4 crystals · 4 mercury
Upgrade cost
25 · 25 · 25

Level 1

Mana: 14

Shields a target friendly creature with a barrier that blocks the next instance of Damage. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s).

  • Target Friendly creature
  • Area Single target
  • Duration 1 round(s)

Level 2

Mana: 11

Shields a target friendly creature with a barrier that blocks the next instance of Damage. Duration: [ 1 + 1 per every 5 hero’s Spell Power ] round(s).

Base mana cost: 14 > 11.

  • Target Friendly creature
  • Area Single target
  • Duration 1 round(s)

Level 3

Mana: 11

Shields a target friendly creature with a barrier that blocks the next instance of Damage. Duration: [ 2 + 1 per every 5 hero’s Spell Power ] round(s).

Base effect duration: 1 > 2.

  • Target Friendly creature
  • Area Single target
  • Duration 2 round(s)

Level 4

Mana: 11

Shields a target friendly creature with a barrier that blocks the next two instances of Damage. Duration: [ 2 + 1 per every 5 hero’s Spell Power ] round(s).

Barrier blocks the Damage twice.

  • Target Friendly creature
  • Area Single target
  • Duration 2 round(s)

Specialized version

Masterful Carapace

Masterful Carapace

Shields a target friendly creature with a barrier that blocks the next two instances of Damage. While under “Carapace,” the target is also immune to negative effects. Duration: [ 2 + 1 per every 5 hero’s Spell Power ] round(s).

  • Target Friendly creature
  • Area Single target
  • Duration 1 round(s)

How to learn it

Spells of the Arcane Magic school are unlocked by the Arcane Magic skill: without it a hero cannot buy them in the mage guild, and every further mastery step strengthens the whole school at once.

  1. Basic Arcane Magic — The hero can learn tier‑5 Arcane spells.
  2. Advanced Arcane Magic — The hero can learn tier‑5 Arcane spells. Arcane spells gain +1 level(s).
  3. Expert Arcane Magic — The hero can learn tier‑5 Arcane spells, and can learn Arcane spells unlocked in the Observatory, without visiting a Mage Guild. Arcane spells gain +1 level(s).

Sub-skills that strengthen the school: Arcane Time, All Life is Endless, Purest Thought, Arcane Teachings, Mana Flex, Scholar Synergy: Doreath

Every spell of the Arcane Magic school

Spell Tier Mana Type
Early Start 1 6 Battle spell
Energize 1 11 Battle spell
Guillotine 1 7 Battle spell
Optical Illusion 1 8 Battle spell
Blink 2 10 Battle spell
Carapace (this page) 2 14 Battle spell
Energy Explosion 2 8 Battle spell
Reinforcements 2 18 Adventure-map spell
Assemble! 3 12 Adventure-map spell
Impending Fate 3 13 Battle spell
Shackles 3 9 Battle spell
Temporal Spheres 3 9 Battle spell
Mirror Copy 4 24 Battle spell
Rewind Life 4 17 Battle spell
Spatial Snare 4 10 Battle spell
Black Hole 5 30 Battle spell
Doreath’s Tide 5 23 Battle spell
Reality Distortion 5 21 Battle spell
← All spells

Type at least two characters