paradrew101 streamer · GTA VI
Reality Distortion
Arcane Magic Tier 5 Battle spell

Reality Distortion

Cost to learn
10 gemstones · 10 crystals · 10 mercury
Upgrade cost
25 · 25 · 25

Level 1

Mana: 21

Selected target takes no Damage from any source. Instead, at the start of each round, it takes all Damage that it would have taken in the previous round as Pure Damage. Duration: [ 1 + 1 per every 8 hero’s Spell Power ] round(s).

  • Target Friendly creature
  • Area Single target
  • Duration 1 round(s)

Level 2

Mana: 21

Selected target takes no Damage from any source. Instead, at the start of each round it takes 80% of Damage that it would have taken last round as Pure Damage. Duration: [ 1 + 1 per every 8 hero’s Spell Power ] round(s).

Damage is reduced by 21%.

  • Target Friendly creature
  • Area Single target
  • Duration 1 round(s)

Level 3

Mana: 21

Selected target takes no Damage from any source. Instead, at the start of each round it takes 80% of Damage that it would have taken last round as Pure Damage. Duration: [ 3 + 1 per every 8 hero’s Spell Power ] round(s).

Base effect duration: 1 > 3.

  • Target Friendly creature
  • Area Single target
  • Duration 3 round(s)

Level 4

Mana: 21

Selected target takes no Damage from any source. Instead, at the start of each round it takes 60% of Damage that it would have taken last round as Pure Damage. Duration: [ 3 + 1 per every 8 hero’s Spell Power ] round(s).

Damage reduction 21% > 41%.

  • Target Friendly creature
  • Area Single target
  • Duration 3 round(s)

How to learn it

Spells of the Arcane Magic school are unlocked by the Arcane Magic skill: without it a hero cannot buy them in the mage guild, and every further mastery step strengthens the whole school at once.

  1. Basic Arcane Magic — The hero can learn tier‑5 Arcane spells.
  2. Advanced Arcane Magic — The hero can learn tier‑5 Arcane spells. Arcane spells gain +1 level(s).
  3. Expert Arcane Magic — The hero can learn tier‑5 Arcane spells, and can learn Arcane spells unlocked in the Observatory, without visiting a Mage Guild. Arcane spells gain +1 level(s).

Sub-skills that strengthen the school: Arcane Time, All Life is Endless, Purest Thought, Arcane Teachings, Mana Flex, Scholar Synergy: Doreath

Every spell of the Arcane Magic school

Spell Tier Mana Type
Early Start 1 6 Battle spell
Energize 1 11 Battle spell
Guillotine 1 7 Battle spell
Optical Illusion 1 8 Battle spell
Blink 2 10 Battle spell
Carapace 2 14 Battle spell
Energy Explosion 2 8 Battle spell
Reinforcements 2 18 Adventure-map spell
Assemble! 3 12 Adventure-map spell
Impending Fate 3 13 Battle spell
Shackles 3 9 Battle spell
Temporal Spheres 3 9 Battle spell
Mirror Copy 4 24 Battle spell
Rewind Life 4 17 Battle spell
Spatial Snare 4 10 Battle spell
Black Hole 5 30 Battle spell
Doreath’s Tide 5 23 Battle spell
Reality Distortion (this page) 5 21 Battle spell
← All spells

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