Reality Distortion
- Cost to learn
- 10 gemstones · 10 crystals · 10 mercury
- Upgrade cost
- 25 · 25 · 25
Level 1
Mana: 21Selected target takes no Damage from any source. Instead, at the start of each round, it takes all Damage that it would have taken in the previous round as Pure Damage. Duration: [ 1 + 1 per every 8 hero’s Spell Power ] round(s).
- TargetFriendly creature
- AreaSingle target
- Duration1 round(s)
Level 2
Mana: 21Selected target takes no Damage from any source. Instead, at the start of each round it takes 80% of Damage that it would have taken last round as Pure Damage. Duration: [ 1 + 1 per every 8 hero’s Spell Power ] round(s).
Damage is reduced by 21%.
- TargetFriendly creature
- AreaSingle target
- Duration1 round(s)
Level 3
Mana: 21Selected target takes no Damage from any source. Instead, at the start of each round it takes 80% of Damage that it would have taken last round as Pure Damage. Duration: [ 3 + 1 per every 8 hero’s Spell Power ] round(s).
Base effect duration: 1 > 3.
- TargetFriendly creature
- AreaSingle target
- Duration3 round(s)
Level 4
Mana: 21Selected target takes no Damage from any source. Instead, at the start of each round it takes 60% of Damage that it would have taken last round as Pure Damage. Duration: [ 3 + 1 per every 8 hero’s Spell Power ] round(s).
Damage reduction 21% > 41%.
- TargetFriendly creature
- AreaSingle target
- Duration3 round(s)