Neutral · Tier 2
Peasant
Base
Peasant
Living
150 gold
- Health
- 5
- Attack
- 1
- Defense
- 1
- Damage
- 1–1
- Initiative
- 1
- Speed
- 1
- Morale
- 0
- Luck
- 0
The backbone of every kingdom’s economy, peasants work the fields and pay taxes. Just don’t ask if they voted for you.
Passive abilities
- Melee Attack Can only attack adjacent enemies. Provokes counterattacks.
- Taxpayer At the beginning of the day, grants 10 Gold per unit in this creature’s stack.
- Beloved Piglet Loves his pet so much that he can’t live without it… normally.
Immunities
About class "Living"
A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Tier 2 units
One tier is one dwelling level in town, so units are worth comparing inside a tier. The numbers are for the base form, before upgrades.
| Unit | Faction | Health | Attack | Defense | Damage | Initiative | Speed |
|---|---|---|---|---|---|---|---|
| Locust | Hive | 12 | 5 | 4 | 3–4 | 6 | 5 |
| Infiltrator | Dungeon | 13 | 6 | 2 | 3–5 | 6 | 5 |
| Crossbowman | Temple | 10 | 5 | 3 | 3–4 | 5 | 3 |
| Hoplet | Grove | 18 | 5 | 3 | 3–6 | 6 | 5 |
| Wight | Necropolis | 8 | 3 | 0 | 2–4 | 7 | 6 |
| Ghoul | Neutral | 20 | 9 | 6 | 4–7 | 5 | 5 |
| Halfling | Neutral | 6 | 6 | 6 | 3 | 6 | 6 |
| Peasant | Neutral | 5 | 1 | 1 | 1 | 1 | 1 |
| Cultist | Schism | 15 | 5 | 4 | 3–5 | 4 | 4 |