Neutral · Tier 4
Primal Remnant
Base
Primal Remnant
Embodiment
600 gold
- Health
- 50
- Attack
- 9
- Defense
- 18
- Damage
- 13–14
- Initiative
- 6
- Speed
- 5
- Morale
- 0
- Luck
- 0
Before time, truth, and magic, the world was primal chaos — so say Hksmilla’s followers. Some entities still seem to echo that ancient era.
Passive abilities
- Melee Attack Can only attack adjacent enemies. Provokes counterattacks.
Active abilities
-
Emboldening Spores This creature and all adjacent friendly creatures gain +20% maximum HP. Duration: 2 round(s).- Target: cone
-
Vegetation Propagation Creates an equivalent Primal Remnant stack on an adjacent hex. It dies upon taking any Damage.
Immunities
About class "Embodiment"
A spirit, soul, or other intangible power that has coalesced into material form. Morale range: –3 to 3. Luck range: –3 to 3. Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle.
Tier 4 units
One tier is one dwelling level in town, so units are worth comparing inside a tier. The numbers are for the base form, before upgrades.
| Unit | Faction | Health | Attack | Defense | Damage | Initiative | Speed |
|---|---|---|---|---|---|---|---|
| Fire Larva | Hive | 8 | 4 | 4 | 4 | 4 | 4 |
| Scorpion | Hive | 45 | 11 | 11 | 10–12 | 3 | 4 |
| Minotaur | Dungeon | 40 | 11 | 11 | 12–14 | 5 | 5 |
| Lightweaver | Temple | 35 | 10 | 10 | 11 | 4 | 2 |
| Naiad | Grove | 35 | 11 | 9 | 10–12 | 5 | 5 |
| Graverobber | Necropolis | 30 | 11 | 9 | 6–8 | 4 | 3 |
| Kittenhorn | Neutral | 40 | 10 | 10 | 10–15 | 6 | 6 |
| Primal Remnant | Neutral | 50 | 9 | 18 | 13–14 | 6 | 5 |
| Starchild | Neutral | 35 | 13 | 9 | 12–18 | 5 | 3 |
| Unicorn | Neutral | 40 | 16 | 13 | 10 | 10 | 6 |
| Grand Shoth | Schism | 50 | 11 | 11 | 10–13 | 8 | 5 |