Neutral · Tier 4
Primal Remnant
Base
Primal Remnant
Embodiment
600 gold
- Health
- 50
- Attack
- 9
- Defense
- 18
- Damage
- 13–14
- Initiative
- 6
- Speed
- 5
- Morale
- 0
- Luck
- 0
Before time, truth, and magic, the world was primal chaos — so say Hksmilla’s followers. Some entities still seem to echo that ancient era.
Passive abilities
- Melee Attack Can only attack adjacent enemies. Provokes counterattacks.
Active abilities
-
Emboldening Spores This creature and all adjacent friendly creatures gain +20% maximum HP. Duration: 2 round(s).- Target:cone
-
Vegetation Propagation Creates an equivalent Primal Remnant stack on an adjacent hex. It dies upon taking any Damage.
Immunities
About class "Embodiment"
A spirit, soul, or other intangible power that has coalesced into material form. Morale range: –3 to 3. Luck range: –3 to 3. Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle.