Neutral · Tier 2
Ghoul
Base
Ghoul
Undead
200 gold
- Health
- 20
- Attack
- 9
- Defense
- 6
- Damage
- 4–7
- Initiative
- 5
- Speed
- 5
- Morale
- 0
- Luck
- 0
I’ve heard it’s actually the grief from the loss of his lovely piglet that made him like this.
Passive abilities
- Melee Attack Can only attack adjacent enemies. Provokes counterattacks.
- Enraged This creature enhances itself at the beginning of each round, increasing his attributes and gaining 2 minimum and maximum Damage.
Immunities
About class "Undead"
A creature or person whose life has been prolonged by unnatural means. Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.
Tier 2 units
One tier is one dwelling level in town, so units are worth comparing inside a tier. The numbers are for the base form, before upgrades.
| Unit | Faction | Health | Attack | Defense | Damage | Initiative | Speed |
|---|---|---|---|---|---|---|---|
| Locust | Hive | 12 | 5 | 4 | 3–4 | 6 | 5 |
| Infiltrator | Dungeon | 13 | 6 | 2 | 3–5 | 6 | 5 |
| Crossbowman | Temple | 10 | 5 | 3 | 3–4 | 5 | 3 |
| Hoplet | Grove | 18 | 5 | 3 | 3–6 | 6 | 5 |
| Wight | Necropolis | 8 | 3 | 0 | 2–4 | 7 | 6 |
| Ghoul | Neutral | 20 | 9 | 6 | 4–7 | 5 | 5 |
| Halfling | Neutral | 6 | 6 | 6 | 3 | 6 | 6 |
| Peasant | Neutral | 5 | 1 | 1 | 1 | 1 | 1 |
| Cultist | Schism | 15 | 5 | 4 | 3–5 | 4 | 4 |