paradrew101 streamer · GTA VI
Kittenhorn
Neutral · Tier 4

Kittenhorn

Kittenhorn
Base

Kittenhorn

Magic Creature
600 gold
Health
40
Attack
10
Defense
10
Damage
10–15
Initiative
6
Speed
6
Morale
3
Luck
3

These cute, cat‑like creatures are actually quite ancient. They hail back from the times when crystals had minds and songs could change reality. Kittenhorns carry a bit of those primordial times with themselves still, occasionally driving people insane — be it through glee or rage.

Passive abilities

  • Melee Attack Can only attack adjacent enemies. Provokes counterattacks.
  • Flying Movement ignores obstacles and traps.
  • Remnant of Mad Times Upon death, this creature casts “Berserk” upon its killer. They are forced to attack the nearest creature.

Active abilities

  • Wheeee
    Wheeee Gives all friendly creatures +3 Morale. Duration: 2 round(s).
    Concentration: 2 Cooldown: 2 round(s)

Immunities

Magic CreatureCurse
About class "Magic Creature"

A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so. Morale range: –3 to 3. Luck range: –5 to 5. Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.

Tier 4 units

One tier is one dwelling level in town, so units are worth comparing inside a tier. The numbers are for the base form, before upgrades.

Unit Faction Health Attack Defense Damage Initiative Speed
Fire Larva Hive 8 4 4 4 4 4
Scorpion Hive 45 11 11 10–12 3 4
Minotaur Dungeon 40 11 11 12–14 5 5
Lightweaver Temple 35 10 10 11 4 2
Naiad Grove 35 11 9 10–12 5 5
Graverobber Necropolis 30 11 9 6–8 4 3
Kittenhorn Neutral 40 10 10 10–15 6 6
Primal Remnant Neutral 50 9 18 13–14 6 5
Starchild Neutral 35 13 9 12–18 5 3
Unicorn Neutral 40 16 13 10 10 6
Grand Shoth Schism 50 11 11 10–13 8 5
← All units

Type at least two characters