Neutral · Tier 3
Groll
Base
Groll
Living
300 gold
- Health
- 40
- Attack
- 8
- Defense
- 6
- Damage
- 5–7
- Initiative
- 8
- Speed
- 5
- Morale
- 0
- Luck
- 0
Rock go boom. Stick go crash. Legend says these unpleasant and easily annoyed creatures were made from stone by dragons. But could stones ever be so short‑tempered?
Passive abilities
- Melee Attack Can only attack adjacent enemies. Provokes counterattacks.
Active abilities
-
Rrr, Jump! Jumps to a hex within a 4‑hex radius and deals basic attack Damage to all adjacent enemies.- Target:cone
-
Big Rock, Rrr! Deals 150% of basic attack ([ 8–11 × amount of units ]) as Magic Damage to the target, stunning them until next round. Stunned creatures are forced to pass their turn.- Of attack damage:150%
- Target:single
Immunities
About class "Living"
A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.