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Cave Dragon
Dungeon · Tier 7

Cave Dragon

Cave Dragon
Base

Cave Dragon

Dragon
3000 gold · 1 gemstones
Health
275
Attack
29
Defense
25
Damage
45–50
Initiative
11
Speed
8
Morale
0
Luck
0

Born in the depths of their caves, dragons are ambitious beings of immense intelligence and power, with few equals in Jadame. Some have allied with Alvar in their pursuit of even greater heights.

Passive abilities

  • Melee Attack Can only attack adjacent enemies. Provokes counterattacks.
  • Flying Movement ignores obstacles and traps.
  • Dragonbreath Strike Deals Damage to the target and any creature on the hex directly behind it.
  • Magic Immunity IV Immune to tier‑4 and lower spells.

Active abilities

  • Inner Flame
    Inner Flame Until the end of the next round, deals [ 30 × amount of units ] Magic Damage when attacked in Melee.
    Concentration: 3 Cooldown: 3 round(s)

Immunities

DragonMagic Immunity IVPoison
About class "Dragon"

A powerful ancient creature, often intelligent and imbued with wondrous magic. Morale range: 0 to 5. Luck range: 0 to 3. Fallen Dragons count towards the power of Necromancy reanimation after battle.

Black Dragon
Upgrade

Black Dragon

Dragon
5000 gold · 2 gemstones
Health
350
Attack
29
Defense
31
Damage
60–65
Initiative
14
Speed
9
Morale
0
Luck
0

The Stygianscales, represented by “Queen” Amelchia, are pivotal players within Alvari politics, wielding raw strength and extensive ties among various broods and scales across the continent. Cunning and ever‑prepared, they strive to unite Alvar under a new order.

Passive abilities

  • Melee Attack Can only attack adjacent enemies. Provokes counterattacks.
  • Flying Movement ignores obstacles and traps.
  • Dragonbreath Strike Deals Damage to the target and any creature on the hex directly behind it.
  • Magic Immunity V Immune to tier‑5 and lower spells.
  • Fires of Dominion Friendly creatures gain 1 Morale and Luck; enemy creatures lose the same.

Active abilities

  • Inner Flame
    Inner Flame Until the end of the next round, deals [ 30 × amount of units ] Magic Damage when attacked in Melee.
    Concentration: 3 Cooldown: 3 round(s)

Immunities

DragonMagic Immunity VPoison
About class "Dragon"

A powerful ancient creature, often intelligent and imbued with wondrous magic. Morale range: 0 to 5. Luck range: 0 to 3. Fallen Dragons count towards the power of Necromancy reanimation after battle.

Ashen Dragon
Alt. upgrade

Ashen Dragon

Dragon
5000 gold · 2 gemstones
Health
300
Attack
33
Defense
25
Damage
60–65
Initiative
12
Speed
11
Morale
0
Luck
0

Ashen Dragons are often misunderstood — viewed as weak by those who fail to grasp their true strength, yet perceived as excessively power‑hungry because of it. I hope to live long enough to meet and speak with an ashen wyrm; surely, they would have a fascinating story to tell.

Passive abilities

  • Melee Attack Can only attack adjacent enemies. Provokes counterattacks.
  • Flying Movement ignores obstacles and traps.
  • Dragonbreath Strike Deals Damage to the target and any creature on the hex directly behind it.
  • Magic Immunity V Immune to tier‑5 and lower spells.
  • Dominating Presence All adjacent enemies always deal minimum Damage.

Active abilities

  • Inner Flame
    Inner Flame Until the end of the next round, deals [ 30 × amount of units ] Magic Damage when attacked in Melee.
    Concentration: 3 Cooldown: 3 round(s)
  • Dragonflight
    Dragonflight Moves to any hex, dealing 100% basic attack Damage ([ 0–0 × amount of units ]) to all adjacent creatures and pushing them away, if possible.
    Concentration: 2 Cooldown: 2 round(s)
    • Target:cone

Immunities

DragonMagic Immunity VPoison
About class "Dragon"

A powerful ancient creature, often intelligent and imbued with wondrous magic. Morale range: 0 to 5. Luck range: 0 to 3. Fallen Dragons count towards the power of Necromancy reanimation after battle.

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