Hive Queen
Hive Queen
- Health
- 200
- Attack
- 25
- Defense
- 25
- Damage
- 60–60
- Initiative
- 7
- Speed
- 6
- Morale
- 0
- Luck
- 0
I struggled to understand the force behind the Hive until I encountered a Hive Queen. More devil than insect, she whispered of “Master Beelzebub” and his herald. It was then that I realized what we were up against — and what it would take to win.
Passive abilities
- Melee Attack Can only attack adjacent enemies. Provokes counterattacks.
- Soul Assimilator At the beginning of a battle, gains bonuses for each faction represented in the enemy’s army: • Temple: +25% Attack • Necropolis: +25% Defense • Grove: +3 Luck and Morale • Dungeon: +10% Damage • Schism: +20% HP • Neutral: +2 Speed
- Beelzebub’s Agenda The hero deals +25% Magic Damage. This effect does not stack.
- Squash the Weak! The lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.
Active abilities
-
Blasphemous Adoration Doubles this creature’s “Soul Assimilator” effects until the end of the next round. -
Contaminating Blast Deals 50% of a basic attack ([ 30–30 × amount of units ]) as Magic Damage to the target and all creatures within two hexes of it.- Of attack damage:50%
- Target:area
Immunities
About class "Hive Spawn"
A part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
Hive Mother
- Health
- 275
- Attack
- 25
- Defense
- 25
- Damage
- 60–60
- Initiative
- 13
- Speed
- 6
- Morale
- 0
- Luck
- 0
A mockery of the maternal instinct, these “Mothers” empower the Dragonfly King’s followers by feeding them strange, glowing crystals. Over time, their “pups” mutate into new Hive breeds.
Passive abilities
- Melee Attack Can only attack adjacent enemies. Provokes counterattacks.
- Hivemind: Nest Protector At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
- Soul Assimilator At the beginning of a battle, gains bonuses for each faction represented in the enemy’s army: • Temple: +25% Attack • Necropolis: +25% Defense • Grove: +3 Luck and Morale • Dungeon: +10% Damage • Schism: +20% HP • Neutral: +2 Speed
- Beelzebub’s Agenda The hero deals +25% Magic Damage. This effect does not stack.
- Squash the Weak! The lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.
Active abilities
-
Blasphemous Adoration Doubles this creature’s “Soul Assimilator” effects until the end of the next round. All friendly creatures gain the same ability. -
Contaminating Blast Deals 100% of a basic attack ([ 60–60 × amount of units ]) as Magic Damage to the target and all creatures within two hexes of it.- Of attack damage:100%
- Target:area
-
Promise of Love When cast on an enemy, reduces its Speed and Initiative by 4. When cast on a friendly creature, increases its Speed and Initiative by 4. Duration: 3 round(s).
Immunities
About class "Hive Spawn"
A part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
Hive Huntress
- Health
- 250
- Attack
- 25
- Defense
- 25
- Damage
- 70–70
- Initiative
- 8
- Speed
- 9
- Morale
- 0
- Luck
- 0
Personal lieutenants of the Dragonfly King, Huntresses are capable of independent and complex thought. Acting as pioneers for the Hive, once they find a suitable spot, they establish a nest for its future matriarch.
Passive abilities
- Melee Attack Can only attack adjacent enemies. Enemies do not counterattack.
- Hivemind: Vanguard At the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1. Whenever this creature kills an enemy, it generates 2 Focus Point(s).
- Soul Assimilator At the beginning of a battle, gains bonuses for each faction represented in the enemy’s army: • Temple: +25% Attack • Necropolis: +25% Defense • Grove: +3 Luck and Morale • Dungeon: +10% Damage • Schism: +20% HP • Neutral: +2 Speed
- Beelzebub’s Agenda The hero deals +25% Magic Damage. This effect does not stack.
- Squash the Weak! The lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.
- Swift Strike Enemies do not counterattack.
Active abilities
-
Blasphemous Adoration Quadruples this creature’s “Soul Assimilator” effects until the end of the next round.
Immunities
About class "Hive Spawn"
A part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.