paradrew101 streamer · GTA VI
Skeleton
Necropolis · Tier 1

Skeleton

Skeleton
Base

Skeleton

Undead
35 gold
Health
6
Attack
4
Defense
1
Damage
1–3
Initiative
4
Speed
3
Morale
0
Luck
0

Skeletons are the simplest product of necromancy, raised without elaborate rituals — just magic binding bones into a crude frame capable of basic movement and obedience.

Passive abilities

  • Melee Attack Can only attack adjacent enemies. Provokes counterattacks.

Immunities

UndeadCurseBleedingPoison
About class "Undead"

A creature or person whose life has been prolonged by unnatural means. Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.

Skeleton Warrior
Upgrade

Skeleton Warrior

Undead
50 gold
Health
6
Attack
4
Defense
3
Damage
2–3
Initiative
5
Speed
4
Morale
0
Luck
0

With a little care, skeletons can retain memories of their lives as soldiers or fighters — stripped of personality but still skilled.

Passive abilities

  • Melee Attack Can only attack adjacent enemies. Provokes counterattacks.

Immunities

UndeadCurseBleedingPoison
About class "Undead"

A creature or person whose life has been prolonged by unnatural means. Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.

Skeleton Archer
Alt. upgrade

Skeleton Archer

Undead
50 gold
Health
6
Attack
4
Defense
1
Damage
1–3
Initiative
4
Speed
3
Morale
0
Luck
0

Skeletal archers are rather uncommon among the necromancers; however, vampires especially value them as castle guards. After all, it is always easier to repel would‑be assailants from afar.

Passive abilities

  • Ranged Attack Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

Immunities

UndeadCurseBleedingPoison
About class "Undead"

A creature or person whose life has been prolonged by unnatural means. Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.

Tier 1 units

One tier is one dwelling level in town, so units are worth comparing inside a tier. The numbers are for the base form, before upgrades.

Unit Faction Health Attack Defense Damage Initiative Speed
Parasite Hive 7 3 3 2–3 4 3
Troglodyte Dungeon 8 2 3 1–3 4 4
Swordsman Temple 12 4 4 2–3 5 4
Faun Grove 11 4 3 3–4 5 2
Skeleton Necropolis 6 4 1 1–3 4 3
Gnat Neutral 6 6 6 6 6 6
Pixie Neutral 6 2 2 2 8 8
Ra’Shoth Schism 10 3 3 3 2 4
← All units

Type at least two characters